But does it make good sense, my conference host asked, if commercial organisations were also to give away their products with no charge? Would this not result in lost revenue for those companies? The predominantly corporate sector audience waited expectantly for my answer. There were more suits on view than at Moss Bros. In my response, I echoed what I had earlier said in my Zukunft Personal keynote - Open Educational Resources are the start of a movement that is already transferring itself to the business sector. It is already happening not just in companies such as Google and Facebook, whose business model is to advertise on the back of free products in a pay-per-click strategy. I pointed out that some major players in the gaming industry are participating. One of the leaders in the game engine world is Unity, who sell their Unity Pro developer software package for $1500 but give away a lower level version of the same package for free. How can they afford to do this? The reason is quite clear. Unity wants games developers everywhere to use their software, and wants to encourage a community of interest to form around its products. It gives them a competitive edge over their rivals. Unity does so by not only offering free software but also an evaluation service on games that have been developed using their software. Last year the company announced its Union partnership scheme. If your game is deemed to be commercially viable, Unity will market it across a variety of platforms, and takes 20 per cent commission on all subsequent sales. Other gaming companies are following similar business models. How long will it be before companies in other sectors of business and industry begin to give their products away for free to become even more competitive in their niche sector?
Business games by Steve Wheeler is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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